Any solutions to adding props (e.g. windows) that have to go inside a wall or a floor to display properly without cutting up the brushes/displacements? Cutting up displacements doesn't allow for future
Adding Light - Valve Developer Community
Grouping and VisGrouping - Valve Developer Community
Interlopers.net Forum - Half-Life 2 News & Tutorials • View topic - (l4d2) How do I solve these lighting issues?
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is there a way to change the colour of the texture? : r/hammer
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